You’ve probably heard of the Humble Bundle – a bunch of indie developers sell their games together in a complete package for a pay-what-you-want price, letting you split your cost however you want between the developers, the Humble Bundle operators, and charity. The games themselves are DRM-free, compatible with Windows, Mac, or Linux, and – almost without exception – a mix of high- and low-profile games from independent developers that you might not have ever had the chance to try otherwise. Yesterday, that changed. Continue reading
Tag Archives: Indie
Think back to the NES days. Or even think about now. Do you still have an original NES? No, not the top loader, you fancy rich jerk. That old gray box shaped like how people thought the future would look like back in the 80s. How many times would you have to blow into the cartridge to get it to boot up? Remember when it just kinda turned on, but it was all glitched out? Did you try to play it anyway? Add bass drops to that and throw it into a browser and you’ve got yourself Skrillex Quest. What the crap?
Skrillex is known as “the Prince of Dubstep,” a genre of music that, for all intents and purposes, is already dead, less than two years after it burst onto the scene all across the world, burning far too brightly to even outlast a single elephant’s gestation period. But now he has a game. It’s kind of like The Legend of Zelda, or maybe 3D Dot Game Heroes. There are hidden collectibles and secrets to discover all over this world that happens to be constantly on the verge of glitching out, taking you and everything you’re trying to save with it. And it’s all because a little hair got in the cart.
The art style is very reminiscent of Superbrothers: Sword & Sworcery EP, but on acid. The gameplay is simple: just move and slash. It’s a little graphic-intensive for my 5-year-old Dell laptop on wi-fi (there is always SO MUCH going on!), but all the slowdown kind of added to the intensity of the glitch battles. There’s a lot of glitching.
I dunno, I guess I don’t really have a lot of exciting things to actually say about this game; I just reeeeeally wanted to make you aware of its existence. Mostly because it’s so weird. It’s important to play some weird games in your life. It’s short, and the gameplay is simple, but there’s a replay value here that’ll keep you coming back again and again. My first playthrough, I got a whopping 15% final score. And I’m pretty sure that’s only because I know the Konami code. There’s so much I haven’t seen in the world yet.
On second thought: you might not like Skrillex Quest if you hate dubstep. Every sound effect in this game is dubstep, every backing track in this game is dubstep, and every glitched out world feels like you’re in a dubstep. The beats match up with the action in meaningful ways, putting those old movies you watch while playing your favorite Yes album to shame. There might even be a Skrillx in the game, doin’ Skrillex stuff like smoking and cooking. But you knew what this was.
It’s Skrillex Quest – the best game to ever feature Skrillex. Also probably the last game. Good job staying relevant, dubstep.
You remember the edutainment games from when you were growing up in the 90s; Number Munchers, Mario Is Missing, and Treasure Mountain were staples of my youth, back when every school computer lab had Apple IIs, or – if you were lucky – iMacs. Frog Fractions starts off like one of those games. You move around the bottom of the screen, protecting your fruits from being eaten by bugs with your long tongue a la Missile Command. For every bug you eat, you are awarded points in fractions instead of full integers. That’s when things get weird.
That’s when Frog Fractions becomes one of the most interesting, self-aware video games I’ve ever played. Continue reading
Now that Indie Game: The Movie has made it to Netflix Instant Streaming, I finally had the chance to see it. And the bottom line is that if you are interested in seeing the men behind the curtain of your favorite games, or you have even a passing interest in everything else that goes into bringing a game to market besides just the coding, or – you know what – if you’re reading this, you are the demographic for this movie. But let’s talk about it. Continue reading
“Hey, come look at this!” I yell at my lady, who is sitting across the room. She takes a look over my shoulder at my tiny iPhone screen for roughly sixty seconds – about three lives – before getting dizzy and having to leave. The thing is: I have some bad seasick vertigo as well (perpetual spinning and falling will do that to you), but I just can’t stop. This is Super Hexagon, the latest minimalist action game from indie god Terry Cavanagh. Continue reading
Just this last week, Steam launched a service called Greenlight. This enables smaller indie developers to submit their game to a community review process. Get enough positive votes from your fans and peers, and your game will be sold on Steam! A potential audience of 40 million players? Yes please. Don’t get enough votes, and you’ll have to just…. keep not making money, I guess. Seriously, how many typical PC gamers use ANYTHING besides Steam to download games, excluding the five die-hard EA fans that like Origin? Yeah, not a lot. But there’s a catch, something holding a lot of small developers back from even trying to submit, a catch with the potential to unravel the democracy of this entire idea. Continue reading