Myst is important. It was released in 1993 and remained the best-selling PC game for nearly a decade before finally being unseated by The Sims. It caused millions of us upgrade to the then-new CD format, with its impressive full-motion video, sweeping orchestral soundtrack, and cutting-edge world design and graphics. The neatest part? It was originally a Mac-only game.
Since ’93, Myst has been ported to something like a dozen different platforms, and most recently it has been spreading like a virus throughout the handheld realm. Now that the graphical and sound prowess of our portable systems can match that of a personal computer from 20 years ago, it seems like a perfect match, especially what with the touchscreens and stereo sound.
There is a sort of purity in Myst that seems untouched by time — obtuse puzzles, a go anywhere/do anything atmosphere with an unhurried pace, and a deep lore that has to be peeled back one layer at a time. The 3DS version has all of these things. Unfortunately, it is unplayable. Continue reading